• Healing Museum

When it comes to pain, one size does not fit all

Researchers now know that pain is a highly subjective experience that is perceived, assessed, and treated differently depending on a person’s sex, race/ethnicity, and age. This means that pain treatments that work for one group may not work for the rest of the population. This is particularly important with Virtual Reality Therapy (VRT), where efficacy deviates on an even more personal level. A 2017 clinical study found that hospital patients suffering from chronic pain strongly preferred personalized Virtual Reality Therapy, versus generic VRT alternatives. The study authors concluded that:

There remains a pressing need for non-opioid alternatives in the treatment of chronic pain, and in light of the patient’s experiences documented here, individual tailored VR solutions would appear more likely to be successful compared with a unidimensional off-the-shelf VR experience.

In short, Virtual Reality Therapy that does wonders for a 10-year-old Canadian boy may fall flat when treating a 70-year-old Japanese woman, and vice versa.

Giving doctors and patients a personalized choice

The key for a successful VRPT session lies in fully engaging a patient’s senses to completely distract their mind. But because each person’s brain is unique, doing so can be tricky.

With MONA’s proprietary platform, doctors can easily adjust each facet of their patient’s session - before a procedure or in real time - to ensure maximum pain suppression. Doctors can then reuse successful approaches with the same patient, or tweak them to make improvements. This approach produces impressive results. Hospital Patients who underwent MONA Therapy during medical procedures reported

  • 100% Patient Satisfaction Rating 

  • Clear preference of MONA over opioid-based narcotics

  • Equal pain reduction to opioid-based narcotics

  • Direct decrease in Anxiety and Stress

  • 50% reduction in perceived time of procedure

“With MONA, my patients can choose from many personalized exhibitions that encourage them to think and interact creatively. By engaging multiple or all of the patient’s sensory inputs, we’re able to suppress their perception of pain and reduce the need for opioid medications altogether.”

Dr. Jaschar Shakuri-Rad

Medical Director of Robotic Surgery

Mon Health

  • Garrett, Bernie et al. “Virtual Reality as an Adjunct Home Therapy in Chronic Pain Management: An Exploratory Study.” JMIR medical informatics vol. 5,2 e11. 11 May. 2017, doi:10.2196/medinform.7271

  • Wandner, Laura D et al. “The perception of pain in others: how gender, race, and age influence pain expectations.” The journal of pain : official journal of the American Pain Society vol. 13,3 (2012): 220-7. doi:10.1016/j.jpain.2011.10.014

  • Bartley, E J, and R B Fillingim. “Sex differences in pain: a brief review of clinical and experimental findings.” British journal of anaesthesia vol. 111,1 (2013): 52-8. doi:10.1093/bja/aet127

Edición 0 de 11

Una Incorporated Sculpture de PEPO